One of the many attractions of miniature war gaming is the ability to design your own army. Sure lots of people play elves, but YOUR elf army features your favorite models, and a special combination of artillery, infantry, and cavalry that makes it your own. Gamers who have played in a system for years have mastered just what they need for battle and enjoy coming up with new, innovative combinations that have never been seen before yet are still effective on the table top.
But what do you do when you are new to a game system, or indeed the miniature war gaming hobby as a whole? How does one approach the daunting task of designing your first list in a system you’ve never played?
Over the years I’ve come up with a relatively simple philosophy that has served me well as I hop from one game to another. In my experience a force needs three basic things: Back, Dak, and Hack.